Entries in game (6)

Monday
Feb202012

Just a few Pics 

AS we get closer to our game test, we wanted to share some of our graphics that we've been working on.  Would love your feedback and comments.

Monday
Dec192011

Trinars Vs. Traders

We have named the game. At least tentatively. Given the nature of the game, and because good things come in threes, we are calling the game "Trinars Vs. Traders". The name of the military faction is the Trinars - an efficient, ruthless group of military commanders who advance up their ranks thru battles and bribery. The Traders, are a ground of merchants who enjoy a little illegal cargo every so often.

We are excited to have our artist on board. He is busily developing ship designs, as we get ready to do some board game play testing.

Can't wait!

Thursday
Nov242011

What are you thankful for?

For our users in the United States today is the Thanksgiving holiday. Our Canadian users celebrated this earlier this month. If we think about the U.S. holiday it is positioned as a founding holiday to some degree, it is probably best thought of as a harvest holiday. We feast in a bountiful feast, prepared for friends and family. Many families will have a large roast turkey and various vegetables, along with pies and other deserts.

It is in that spirit that the team at ApApp says thank you to all our users out there. We feel that for now we are going on a pause of refinements of WastedTime and will start focusing a lot more on our game design. Those of you who are near our offices may be interested in upcoming game testing. We will be testing out our game via creation of a board game. We hope this will not only allow us to get feedback on the mechanics, but also allow us to improve the fun factor.

It will also allow us to improve our skills at development for gaming, as this will be our first attempt at making a game.

We are really excited about this, and thankful for our support.

Saturday
Sep102011

Need a Name

We have been working our 1st game design.  It is a real time strategy game set in a futuristic space environment.  It has more in line with a western but it is NOT Star Trek.  You are in a single solar system with a series of habital planets.  There are towns, space stations, and evil aliens.  

You can be one of two types of starting players, either a merchant ship captain or a military scout captain.  Either of these can advance to ultimately control the whole solar system.  But it won't be easy because there is a race of homicidal alien creatures that keep getting in your way.  

As military, do you wipe out the aliens?  Do you keep the peace? Do you take on the pirate merchants who steal and break the law?  

As a merchant, do you take the slow and safe path of building an empire within the bounds of the law?  Do you take the added risk and reward to grow thru contraband?  Do you try to discover the secret behind this canabilistic aliens?

Either way the choice is yours!  Now all we need from you is a name!

Wednesday
Jul062011

The game idea

So, many years ago I used to play a lot of Avalon Hill "bookcase" games. If you think back, these games tended to have 100's of little square cardboard pieces, a large map (usually consisting of a hex based grid), and a thick book of complex rules, all with the goal of providing a realistic simulation of some historical event. My favorite games are "War and Peace" and "Diplomacy". Both of these games take hours of times to play and usually require a room full of people and a nice bottle of wine for maximum enjoyment. The big difference between my two favorites is "War and Peace" which is a bit more about chance (roll of the dice) and "Diplomacy" which is all strategy. In "Diplomacy" all action happens at the same time but between each turn you have a 15 minute negotiation time limit. This time limit is there to make the game go faster,but you are still investing hours to play.

As we are designing our first game we are going to base the game play much more on "War and Peace", we don't want it to take forever; however, it will be turned based. I've been reviewing the new functionality of the iOS5 Game Center capabilities I am excited to see that much of the complexity of this genre is handled for me in the new API's, including the ability to find additional people to play with.

If you are interested in helping us develop the game, drop me an email at support@theapapp.com,. We are looking for graphics designers to help in the look and feel.